By Paul Mamattah
Four Senior Secondary School students from Ecole Ronsard, have brought pride to Ghana by winning the “Best Outplay Hunger Game” category at the 2025 Games for Change (G4C) Student Challenge.
The global competition, which invites students between the ages of 10 and 18 to create digital games addressing critical social issues, focused this year on the theme; “Outplay Hunger,” inspiring participants to design innovative solutions to tackle food insecurity and sustainability.
Representing Ghana as the only participating school, Ecole Ronsard’s team, made up of Elroi Baffour Awuah, Tahama Alidu Napari, Juno Abunu, and Johny Danquah, stood out among their peers from across the world.
Their award-winning game concept combined storytelling, strategy, and education to highlight issues such as food waste, loss, and access to nutritious diets in ways that resonated with local and global audiences.
Their success came after seven weeks of intensive preparation that went beyond technical training. From brainstorming hunger-related challenges in their communities to researching wider global contexts, the students worked collaboratively to craft a detailed Game Design Document, define team roles, and select tools such as Scratch and Unity for development.
They produced a working prototype, refined gameplay mechanics, and created visuals and audio, with continuous improvements made through playtesting. Their final submission included not only the polished game but also a video trailer and supporting documentation.
A vital part of the journey was the mentorship provided by Leti Arts, a Ghanaian interactive media studio known for blending African storytelling with digital gaming.
Their guidance enriched the students’ technical skills and ensured cultural authenticity, while also deepening the team’s appreciation of how local narratives can contribute to solving global problems.
The victory marks a milestone for Ecole Ronsard, reflecting the school’s commitment to holistic education, creativity, and real-world application.
It highlights the potential of African youth to compete on global platforms, bringing international attention to Ghanaian innovation in digital learning. For the students, the experience went beyond winning a trophy. It instilled problem-solving skills, teamwork, communication, and above all, confidence in their ability to be global changemakers.
Their game now stands as a tool for raising awareness about hunger and food sustainability, demonstrating that games can educate, inspire, and create impact. As Ecole Ronsard celebrates this achievement, the win underscores a powerful message to young people everywhere that they are never too young to innovate, lead, and change the world.
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